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- Path: pn.itnet.it!not-for-mail
- From: "Stefano Agostinelli" <agos001@pn.itnet.it>
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: Sun, 21 Jan 1996 18:56:05 +0100
- Organization: ITnet
- Distribution: world
- Message-ID: <65641183%agos001@pn.itnet.it>
- References: <john.hendrikx.47u5@grafix.xs4all.nl>
- NNTP-Posting-Host: agos001.pn.itnet.it
- X-NewsReader: IntuiNews 1.3 (27.8.95)
-
- John Hendrikx wrote in comp.sys.amiga.programmer about "Re: Demo/game to OS
- friendly part II":
- > That's why I think that it should be possible to specify a number of
- > supported (pixel-) layouts with the OpenScreen call, so you can tell
- > OpenScreen that your application supports only 8-bit and 16-bit Chunky
- > displays for example, and 'force' OpenScreen to either give you such a screen
- > or to fail (instead of getting 'the best match').
-
- Yes this could be useful.But even now you can do this "by hand":scan the
- display database directly.
-
- > A 'query' function to find
- > out about what screen you got back from OpenScreen would also be quite handy.
-
- Well you get a Screen pointer and that should suffice.
-
- Cheerio
- Stefano
-
- +-----------------------------+-----------------------------------------+
- | Stefano Agostinelli | Now developing for You ARM: |
- | Genoa - Italy | the State of Art AmigaRoleMaster System |
- +-----------------------------+-----------------------------------------+
- | IRC: arm | 'Where are you going, Master?' |
- | E-mail: agos001@pn.itnet.it | 'To the Havens, Sam' |
- +-----------------------------+-----------------------------------------+
-
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